2014 | 3ds Max, Vray, Ornatrix, Zbrush and Photoshop.
Personal work based on an amazing concept by Randy Bishop. The first of my speedproject series and it was done in a day.
Wireframe, clay render and Randy’s concept. Since my main focus was to have it done as fast as possible, the topology was made using Zbrush’s Zremesher tool. It’s a great time saver if you’re doing still images.
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